3 ms·
You would have a hard time naming a AAA game which doesn't have a huge chunk of its actual gameplay logic in a scripting language (or something like Unreal blu
by thurn 6y ago
You would have a hard time naming a AAA game which doesn't have a huge chunk of its actual gameplay logic in a scripting language (or something like Unreal blueprints). There's a huge amount of value in using different tools for the performance-critical parts vs the rest.