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I've also found that the Computer Language Benchmarks Game benchmarks tend to be less and less representative of real workloads, due to what the benchmarks do a
by eregon 6y ago
I've also found that the Computer Language Benchmarks Game benchmarks tend to be less and less representative of real workloads, due to what the benchmarks do and to the philosophy of "write it to make it fast, not idiomatic, and parallelize things that would typically not be parallelized".
Just taking a look at the benchmark code makes it clear it's very far from idiomatic Ruby code.
- igouy 6y agoI think it's unfortunate that you've chosen to make such vague disparaging comments. Here are 37 Ruby programs — https://benchmarksgame-team.pages.debian.net/benchmarksgame/measurements/yarv.html https://benchmarksgame-team.pages.debian.net/benchmarksgame/... Presumbly you can show us 2 lists: which of them are your idea of "idiomatic" and which are not ? Merry Christmas.
- igouy 6y ago> …the philosophy of… Actual quotation — 'You will probably come across people saying that the programs are not idiomatic ("enough"). So read the description and write your own idiomatic program, without programming tricks.' https://salsa.debian.org/benchmarksgame-team/benchmarksgame/-/blob/master/CONTRIBUTING.md#style-guide https://salsa.debian.org/benchmarksgame-team/benchmarksgame/...