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Thanks! > Since you are aiming at more casual users, consider intuitive intelligent audio controls. Agreed. I have a friend that is pretty much an expert in L
by CinematicStudio 6y ago
Thanks!
> Since you are aiming at more casual users, consider intuitive intelligent audio controls.
Agreed. I have a friend that is pretty much an expert in Logic, and I will ask him for more input. As a side-note, I think the UI will be the "easy part" of the deal :D The implementation - that may be insanely hard :D So I will have to strike the right balance :D
> Beginner and often intermediate users often do not understand the importance of good audio in a video. When they do it still takes a steep learning curve to understand the complexity and nuances of even the basics.
100% agree :)
> Most video editors don’t help users with audio
Agreed here as well :D One thing I'm kinda' proud of is you can go anywhere in the project , go to an audio track and space will only play that. Or shift-space will play all tracks (no video). And one can create music keyframes (that move along with the audio if you move it), and you can snap video to them.
> Templated signal chains for individual audio tracks that include simple things such as gate, subtractive eq, compression, additive-eq
I know a bit of the theory here, but I'll need to did lot deeper into this. At some point, I believe I'll definitely have this.
> Level suggestions for tracks, based upon if they are dialog, music-bed, room tone etc
This sounds complicated, but will delve into it at a later time.
> Not specifically audio, but being able to output multiple different renders depending on target website with a single click. (Ideal container, codec, resolutions, ratios, LUFS, etc).
Agreed, this will definitely be there :)