2 ms·
In spite of the years of careful optimization, aggressive multithreading and 2d sprite-based graphics, Factorio still needs a pretty good computer to keep up 60
by Uehreka 6y ago
In spite of the years of careful optimization, aggressive multithreading and 2d sprite-based graphics, Factorio still needs a pretty good computer to keep up 60 UPS (simulation updates per second) when you have a truly gigantic factory.
I have to imagine that if you tried to take a Factorio mega-factory (like a 1 rocket per minute factory) and load up the equivalent in Satisfactory, with its 3d graphics and off-the-shelf rigid body dynamics, it would crash to desktop immediately.
Don’t get me wrong, Satisfactory looks like a fun game! But nothing can match Factorio’s depth.