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No, multithreaded synchronous code is not easier to reason about than async. I think most would agree.
by nialv7 6y ago
No, multithreaded synchronous code is not easier to reason about than async. I think most would agree.
- akvadrako 6y agoYou probably think async code can't have deadlocks like threaded code can. Async is still multi-threaded it's just that the threads are done in user-space and contain an implicit global lock.
- sanxiyn 6y agoI disagree, at least in Rust. async is hard. Threading is easy.
- nialv7 6y agoDo you have something that backs up your belief?