3 ms·
> I simply do not understand where they're finding people who are willing to work 'crunch' 60 to 75 hour work weeks without overtime to ship a game quicker. The
by bigbubba 6y ago
> I simply do not understand where they're finding people who are willing to work 'crunch' 60 to 75 hour work weeks without overtime to ship a game quicker. There is seemingly a near infinite supply of young, somewhat naive people who can be recruited by video game development studios to do so.
It seems obvious the games industry is manufacturing its own supply of naive young programmers who want to make games. People are drawn to work in this industry after years of consuming the product of the same industry. Extant exploited game developers produce the propaganda that will indoctrinate the next generation of exploited developers.