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At the risk of putting words in OPs mouth, sounds like SCRUM burn out and continually keeping up with changing tech. I wish them the best of luck with their cha
by simonbarker87 6y ago
At the risk of putting words in OPs mouth, sounds like SCRUM burn out and continually keeping up with changing tech. I wish them the best of luck with their change of career.
- mangochutney 6y agoEh, you're not wrong, amigo. And thanks for the words.
- hyko 6y agoSCRUM burn out?
- simonbarker87 6y agoDaily stand ups, retros, refinements, planning, always striving for smaller tickets, deadlines every two weeks, not enough time to deal with tech debt, not enough time to focus on chunkier bits of work, story points, back to back to back to back never ending sprints. I don’t necessarily believe all of the points above are negative but scrum can be an exhausting way to work.
- blunte 6y agoMost of my career has been solo generalist within companies and freelance, so what you describe wasn't my problem... but now I'm in the exact situation you so succinctly described! The not enough time to deal with technical debt problem is my biggest complaint.
- hyko 6y agoThis doesn’t really sound like SCRUM. One of the key notions is that teams work at a sustainable pace; if there’s not enough time to deal with tech debt and people are burning out then this pace is by definition unsustainable. The working conditions you describe also sound like they have no slack whatsoever (not a SCRUM requirement but not a bad idea either). There shouldn’t be deadlines every two weeks, instead you should be working towards a sprint goal. If the goal is not achieved then you can use that knowledge in the next sprint to reduce the amount of scope you try to complete. There are no deadlines per se, because deadlines try to fix scope and time, whereas a sprint only fixes time. The process of estimation and story pointing is where things become more art than science, but provided you are consistent in your approaches this mechanism prevents our inherent lack of foresight from becoming a catastrophic prediction failure. Meetings like stand ups, retros, and backlog refinement can be super effective tools but they have to be run properly and tightly, otherwise they become worse than nothing. I guess in this hypothetical team the thing to do would be to raise with the Scrum Master that you’re exhausted, raise in the retro that there are deficiencies in the process etc. and get back to a more sane baseline.
- BlargMcLarg 6y agoThis has already been repeated ad nauseam. If many people cannot implement the methodology without it becoming warped, we should put that methodology under scrunity. Additionally, many others have already argued against both the common implementation of Scrum, and its "ideal, perfect, theoretical" version. Just the idea of preserving asynchronous communication while introducing fixed, synchronous communication strikes me as an idea by someone who does not understand how people work.
- hyko 6y agoIf Scrum is too hard for people to adopt, then that's a valid criticism when it comes to its impact on the wider industry. However, what we can't do is fail to adopt it properly and then generalise our criticism of that new process to encompass Scrum as a whole. Its ideal version is not some platonic form that cannot be realised in practice; I have experienced it first hand and it can work reasonably well. I have also experienced all sorts of 'flavors' that were less successful. They usually amount to people either not bothering to RTFM, low levels of investment in process, or senior management undermining the team efforts (through either not RTFMing or not believing in Agile as a concept). Whether that is down to the lack of adherence to the Scrum process itself, or just the lack of competence that would be required to stick to any process is an open question. Scrum as a set of process rules should not be particularly difficult for an engineering team to learn. I submit that if a team cannot operate under such a set of rules, it will be unable to adopt any set of process rules, and in addition to that, it will perform especially poorly under a system of no rules (i.e. direct rule by edicts from kings and queens).
- mangochutney 6y agoI submit that if a team cannot operate under such a set of rules, it will be unable to adopt any set of process rules Good lord it is exactly this kind religiosity that has me running for the exit.
- hyko 6y ago
- BlargMcLarg 6y agoThe answer doesn't seem far from the truth. Unfortunately, I believe Scrum is only the tip of the iceberg. The diversity of responsibilities I experienced coming from university to my first job is immense, despite never doing anything technically complex or interesting. Couple that with a bunch of bureaucracy and a movement that is continuously pushing responsibilities of the upper layers onto the lower layers, without giving them the autonomy and agency to act out those responsibilities how they want. It is incredibly harmful. Yeah, I am a little salty about the state of things. I'd prefer programming in "my basement", and can understand why communication is important. Yet I can't help but feel we've thrown out the baby along with the bathwater.
- simonbarker87 6y agoInteresting you use the word “agency”. I have used this exact word when trying to reconcile how scrum works. Some tickets are so detailed on acceptance criteria that if something is then missing I don’t feel like I have the agency to deal with it my self. I’ve used the analogy of fitting a kitchen, if everything is spec’d to super high detail and then it simply says “a cooler” no one in their right mind would just grab a cooker, they would ask the home owner/client what cooker they want.
- BlargMcLarg 6y agoSame here. What's worse: my manager desperately wants people in the team to take on more responsibility and step forward. Yet everyone has a history of facing negative feedback when doing so. That ain't gonna happen. Reason I emphasize agency is that as long as it gives the best result and meets the requirements (including ethical ones), I don't care how it is done. Result being very broad: features, maintainability of the code, enjoyment of the team, etc.. Anything else that is pushed from the management layers without good reason is needless overhead. Now what do software devs usually do when we see needless overhead? Ah right, we remove it. If only it were that simple outside software.