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Yes, sure, we need better definitions and a limited scope. I also don't think ppl would have a monolith vs numerous services discussion in HFT or MMO game deve
by vkazanov 6y ago
Yes, sure, we need better definitions and a limited scope.
I also don't think ppl would have a monolith vs numerous services discussion in HFT or MMO game development or a major search engine development context.
It seems that we're talking about typical web apps, shared mobile app backends, etc. I believe that most code developed with this use-case in mind doesn't have to know anything outside of the usual 3 layers: client-side, server-side (aka "the monolith) and a database backend.