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I'm aware of this (I've been doing since RISC-V before it was public), but it seems unlikely to me, knowing how these companies operate, that Apple would use RI
by FullyFunctional 6y ago
I'm aware of this (I've been doing since RISC-V before it was public), but it seems unlikely to me, knowing how these companies operate, that Apple would use RISC-V for anything when they already have extensive HW and SW Arm64 IP, expertise, and infrastructure.
NVIDIA's use of RISC-V is for the internal power sequencing cores and similar tasks. This is not going into the shaders, nor is Arm64. Their future use of RISC-V for stuff like this will probably continue, but it seems unlikely that they will ever release anything with a user-visible ISA based on RISC-V.