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Nothing is actually rendered this way. Polygonal manifolds aren't overlapped to create shading in 3D space. This isn't how 3D, compression, or image manipulatio
by CyberDildonics 6y ago
Nothing is actually rendered this way. Polygonal manifolds aren't overlapped to create shading in 3D space. This isn't how 3D, compression, or image manipulation works, it is purely artistic.
- suyash 6y agoI see, well I'm going to research this more. Even if it is not a literal explanation conceptually this demo can serve a learning aid.
- CyberDildonics 6y agoHow?