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I grew up on Sierra's version of Lode Runner. As I read this series of game history, it's a reflective process of realizing that my own childhood experiences wi
by cproctor 6y ago
I grew up on Sierra's version of Lode Runner. As I read this series of game history, it's a reflective process of realizing that my own childhood experiences with computers were part of a cultural moment shaping several generations. As a CS education researcher, I sometimes have conversations trying to balance my sense that these simpler games offer rich learning opportunities to beginners with the recognition that my nostalgia for a time and place doesn't transfer to much value for the next generation. That said, has anyone seen modern re-implementations of Lode Runner or its kin, perhaps in Python, which would be suitable for analyzing program structure/hacking/teaching the basics of state-based AI?
- chrismorgan 6y agoI know of KGoldrunner. That looks to be around 10,000 lines of C++. I have no idea how approachable the code base is, but it’s definitely smaller than I expected, which is promising. (Its README at https://invent.kde.org/games/kgoldrunneror https://invent.kde.org/games/kgoldrunneror https://github.com/KDE/kgoldrunner https://github.com/KDE/kgoldrunner is over a decade out of date, but it looks like the actual code is still being maintained so it compiles, though it may not be getting new development.)