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"Still, none of this background would be remembered by anyone who actually played the game. Instead the supposed Bungeling guards would become popularly known a
by pmoriarty 6y ago
"Still, none of this background would be remembered by anyone who actually played the game. Instead the supposed Bungeling guards would become popularly known as "mad
monks," which their pudgy low-resolution shapes rather resembled. Doubtless plenty of imaginative young gamers made up new narratives of their own to fit the bizarre image
of greedy monks chasing an intrepid adventurer up and down a maze of scaffolding dotted with gold."
As a kid, I didn't think of arcade games in terms of words, so the elaborate backgrounds and characters that game authors made up for their arcade games didn't matter, and I was rarely even aware of them.
I related to the games on an intuitive level, and just watching someone play without any words being exchanged or thought was enough for me to get it and play myself.
RPG's were different. There the actual background and characters mattered.