3 ms·
> Doing continuous level-saves is needless to say a necessity in any game you invest dozens of playhours in.. Clawing at true straws much here? This is literal
by SZJX 6y ago
> Doing continuous level-saves is needless to say a necessity in any game you invest dozens of playhours in..
Clawing at true straws much here? This is literally not how you are expected to play modern AAA games at all.
- keeganpoppen 6y agodoesnt make it not a necessity xP
- nkrisc 6y agoIf it's a necessity, then the game should inform you that you should save every 5 minutes to recover from game-breaking bugs.
- justinclift 6y agoIronically, it has "autosaves" that seem to happen (in theory) each time you use a drop point, and at various other triggers. Finishing a quest seems to be one in some situations at least. Not that it always works though. Grrrr. :(
- raverbashing 6y agoI'm not sure how it works right now, but nobody has time for Sierra type BS anymore (things like the game lets you go a long time without a needed item and oh now you need to replay half of it because you didn't get that tiny key hidden somewhere at the beginning)
- ethbr0 6y ago"Welcome to the grittier future" - Sierra's ghost (I hadn't realized just how much modern users would freak out at * Quest-style hoops to jump through)