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Yes the security guard that comes out of the elevator with the card you have to loot, can fall down the elevator shaft (800m down actually!). Classic! :) This
by l33tman 6y ago
Yes the security guard that comes out of the elevator with the card you have to loot, can fall down the elevator shaft (800m down actually!). Classic! :)
This is one of the (relatively few) documented bugs that I'm sure they've already fixed. Doing continuous level-saves is needless to say a necessity in any game you invest dozens of playhours in..
Still, to manage to have as few bugs like that in comparision to the sheer size of the game is amazing. Once you play a bit longer than this, you'll see the game opening up in so many ways and with so detailed side-jobs and side-plots that it's just jawdropping. That they actually pulled this off at all is a benchmark effort for future mega-games I'm sure.
- SZJX 6y ago> Doing continuous level-saves is needless to say a necessity in any game you invest dozens of playhours in.. Clawing at true straws much here? This is literally not how you are expected to play modern AAA games at all.
- keeganpoppen 6y agodoesnt make it not a necessity xP
- nkrisc 6y agoIf it's a necessity, then the game should inform you that you should save every 5 minutes to recover from game-breaking bugs.
- justinclift 6y agoIronically, it has "autosaves" that seem to happen (in theory) each time you use a drop point, and at various other triggers. Finishing a quest seems to be one in some situations at least. Not that it always works though. Grrrr. :(
- raverbashing 6y agoI'm not sure how it works right now, but nobody has time for Sierra type BS anymore (things like the game lets you go a long time without a needed item and oh now you need to replay half of it because you didn't get that tiny key hidden somewhere at the beginning)
- ethbr0 6y ago"Welcome to the grittier future" - Sierra's ghost (I hadn't realized just how much modern users would freak out at * Quest-style hoops to jump through)