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Exactly. The problem is simple - CP came out a year too early. It needed a LOT more play-testing and refinement. Unfortunately few studios/published take a true
by tus88 6y ago
Exactly. The problem is simple - CP came out a year too early. It needed a LOT more play-testing and refinement. Unfortunately few studios/published take a true "it's done when it's done" approach.
- Hamuko 6y agoI'm not even sure why. Half-Life 2 was famously delayed by a ton and yet people don't really remember that - they just remember what a massive gaming milestone it was. The original release date was in September 2003 and it came out in October 2004 since it was so unfinished in 2003.
- seba_dos1 6y agoStocks. Markets not liking it is the only reason to avoid delays (at least if your budget can support it, of course). Valve is privately owned and not publicly traded, isn't it?
- Hamuko 6y agoMarket is not really reacting positively to the current state of affairs either.
- willis936 6y agoRemember this the next time someone tries to justify shareholder value theory as anything other than “that bad”.
- CryptoPunk 6y agoRemember this one anecdote when someone suggests a theory has validity? That's hardly a sound intellectual framework to formulate one's model of the world with.
- willis936 6y agoEmpirical models need to be based in reality. Case studies have value.
- CryptoPunk 6y agoJudgments on the validity of theories shouldn't be done based just case studies.
- seba_dos1 6y agoWell duh, that's a gamble. It works often enough so it is being tried again and again. It didn't work this time (or at least it seems so right now, we'll see how it turns out long-term though).