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I was nodding along until the last sentence of: > In unkind learning environments like tennis, jazz, or marketing, the key is to learn as many things as you ca
by nickjj 6y ago
I was nodding along until the last sentence of:
> In unkind learning environments like tennis, jazz, or marketing, the key is to learn as many things as you can as broadly as you can, to gain a reservoir of ideas to use.
I think this very much applies to kind (programming) too. Sometimes the biggest programming level ups requires broadly knowing about this, that and the other thing.
For example, you can practice writing file upload code until your eyes bleed but if you're unaware of the implications of what uploading to local disk brings in a containerized or Heroku-like platform then a lot of what you know suddenly falls apart. Your entire basis of what you've been doing might need to be rewritten or drastically altered (creating a "storage" abstraction, etc.).
With software development it's super valuable to get a broad understanding of many parts of the stack, not just individual features. I say "feature" here because in a golf analogy a feature would be putting within 6 feet, chipping under 20y, or using a driver. In golf you can individually learn these things in isolation and your overall game improves in the end. In programming this isn't as clear cut IMO.