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Well, the first one is to treat software as a process not a product, so don't overpromise, don't built hype and do not lie to your customers. It's fine if you r
by agilob 6y ago
Well, the first one is to treat software as a process not a product, so don't overpromise, don't built hype and do not lie to your customers. It's fine if you release software that's not feature complete and keep adding modules to expand it.
- dyingkneepad 6y agoWhile I understand where you're coming from, building hype is essential to selling video-games. Especially since hype often translates to pre-order $.