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> Getting augmentations were meaningful choices which alter ways you can approach explorations (such as picking up heavy items blocking vents). It's mostly thr
by Miraste 6y ago
> Getting augmentations were meaningful choices which alter ways you can approach explorations (such as picking up heavy items blocking vents).
It's mostly through stats rather than augmentations, but Cyberpunk has a ton of this. There are doors you can/can't open, characters you can intimidate, obstacles you can get over, things you can hack... there are a lot of ways your build changes how you can approach the missions.