4 ms·
Gotta multiply it by two though, since you need a round trip from your computer -> Stadia -> your computer to get feedback right?
by thebean11 6y ago
Gotta multiply it by two though, since you need a round trip from your computer -> Stadia -> your computer to get feedback right?
- deleted 6y ago[deleted]
- mywittyname 6y agoPing is measured round-trip. So the game should get your input in ~8ms, process it, then it will take ~8ms for the feedback to return to you. Depending on how user input is processed in a game, this problem can be mitigated.
- thebean11 6y agoOh wow, never realized this..but I guess ping in one direction is hard to measure anyway since it'd require sync'd clocks. TIL!
- adeelk93 6y agoNot just hard, impossible: https://en.wikipedia.org/wiki/One-way_speed_of_light#Theories_in_which_the_one-way_speed_of_light_is_not_equal_to_the_two-way_speed https://en.wikipedia.org/wiki/One-way_speed_of_light#Theorie...
- deleted 6y ago[deleted]