4 ms·
> I don’t know why people are being so defensive. Probably cause the experiences differ wildly between people. I'm over 20 hours in, had one relevant bug (coul
by sgift 6y ago
> I don’t know why people are being so defensive.
Probably cause the experiences differ wildly between people. I'm over 20 hours in, had one relevant bug (couldn't use my weapons anymore, which I found a workaround for), love the story (mainly the side quests so far, since I haven't done much of the main story by now), the world and having a blast with the game.
- dschu 6y agoI am about 15 hours in on a PS4 Pro and absolutely every side mission I played was bugged. One is completely broken to the point where I can’t complete the quest because Johnny isn’t spawning. And on top of that the Game crashes at least once per hour. I do expect A LOT more when paying 70€ on a game. No, not RTX, but at least >20fps. The game is constantly hitching every N seconds. Plus the PR was all about that stunning AI but it’s not there at all. Just compare the 48min E3 demo with actual gameplay.
- krzyk 6y ago> Just compare the 48min E3 demo with actual gameplay. You mean this: https://www.youtube.com/watch?v=Ogihi-OewPQ https://www.youtube.com/watch?v=Ogihi-OewPQ This is probably the first game that didn't get a downgrade visually, but got an upgrade. Not sure what else do you mean by E3 demo.
- gruez 6y agoDid you miss the sentence before? >Plus the PR was all about that stunning AI but it’s not there at all. Just compare the 48min E3 demo with actual gameplay. He's talking about the AI that got a downgrade, not the visuals.
- krzyk 6y ago> He's talking about the AI that got a downgrade, not the visuals. He is talking about E3 gameplay demo, so I showed one. I would gladly see the one that showed AI downgrade.
- Steven_Vellon 6y ago> This is probably the first game that didn't get a downgrade visually, but got an upgrade. Doom 2016, e3 vs release: https://i.imgur.com/I5mWucM.jpeg https://i.imgur.com/I5mWucM.jpeg
- lrem 6y agoOh, the AI is really killing me, especially in Silverhand scenes. You can pretty much aim at an empty space and wait for a head to appear there, because it's obvious they will move there before shooting you :(
- inerte 6y agoDozens of hours here on Stadia. Only one bug, loading the last checkpoint would instantly crash. My workaround was just to load a minute-earlier auto save.
- myko 6y agoI'm close to 60 hours on the Stadia version now, haven't run into any gamebreaking issues. I have had some hilarious ones though, like when NPCs drive me around they miss a turn and plow pedestrians. I'm able to skip the driving sequences so it hasn't been a big deal.
- freeflight 6y ago> I have had some hilarious ones though Most of the time these are part of the open-world genre leading to lots of fun, like weird ragdoll physics. Tho they can be kind of a deal-breaker when they happen during scenes that are supposed to have an emotional impact. Like when a character you are supposed to care for is about to die, and their gun suddenly flies inside their head to get stuck there, while the drama keeps playing out regardless of how absurd it look. I had to literally lol at that, but it really took me out of the moment/the mood the scene was actually going for.
- ascagnel_ 6y agoBased on a few anecdotes, it seems like Stadia is the most reliable version of the game right now. But if people are concerned that digital storefronts mean you're renting games at full price, then Stadia is even worse -- you're renting a game at full price and hoping the hardware sticks around so you can play it in a few years.