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> I'm not sure there's any evidence to suggest it was intentional. From the original article calling out the problem. >>> When "suiting up" for a BD, especia
by falcolas 6y ago
> I'm not sure there's any evidence to suggest it was intentional.
From the original article calling out the problem.
>>>
When "suiting up" for a BD, especially with Judy, V will be given a headset that is meant to onset the instance. The headset fits over both eyes and features a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes. ... This is a pattern of lights designed to trigger an epileptic episode and it very much did that in my own personal playthrough.
<<<
Emphasis mine.
> What possible reason could there be for that?
Probably for the same reason devs model decapitations and other deadly effects off real world references: using real world lighting patterns that are known to effect the brain adds a sense of authenticity to the world.
Even if the intent was not malicious, the device and lighting pattern are too spot-on to be mere coincidence.
- oneeyedpigeon 6y agoOh, I'm aware of the problem, and I agree that it was a terrible oversight. I'm just saying I don't think they actually intended/expected to cause players to suffer epileptic attacks because that would probably result in the biggest lawsuit in history.