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Meanwhile Sony just announced they will be refunding purchases for this game and taking it off their virtual store due to it being extremely buggy and seemingly
by slg 6y ago
Meanwhile Sony just announced they will be refunding purchases for this game and taking it off their virtual store due to it being extremely buggy and seemingly unfinished on consoles. This is an unprecedented move for a game of this stature and is a monumental failure from CDPR.
https://www.playstation.com/en-us/cyberpunk-2077-refunds/ https://www.playstation.com/en-us/cyberpunk-2077-refunds/
- mwill 6y agoI suspect the Sony decision came on the tail of CDPR asking upset fans to request a refund from Sony. For the last few days people have been posting screenshots of Sony denying refunds, making Sony look bad. I feel like this is Sony saying to CDPR "If its broken enough you're sending people to us for refunds, it's too broken to sell"
- acoard 6y agoYou're right this is about avoiding bad press on Sony (or the need for Sony to revise their return policy), but it's also about Sony as a publisher enforcing their relationship with studios. Sony's return policy for digital isn't consumer-friendly and something I want to defend, many call it a "no refunds" policy, as if you start the game even once you can't get a refund. But as publisher it's their right, and within their interest, to enforce it. It's not up to studios to unilaterally change it. On Dec 13th, CPDR issued the tweet/statement, "For copies purchased digitally, please use the refund system of PSN or Xbox respectively."[0] The next day at an investor call, investors asked them if they had a special refund agreement with Sony and Microsoft. They said they didn't. [1] Then the next public statement from either was Sony saying it's removed. The next statement from CPDR was to investors but was leaked, essentially saying they met with Sony and Sony told them it was being removed.[2] Oh, to be a fly on the wall for that meeting. Microsoft has also said full refunds for anyone who requests, matching Sony.[3] [0] https://twitter.com/CyberpunkGame/status/1338390123373801472/photo/1 https://twitter.com/CyberpunkGame/status/1338390123373801472... [1] https://www.cdprojekt.com/en/wp-content/uploads-en/2020/12/call-transcript_en.pdf https://www.cdprojekt.com/en/wp-content/uploads-en/2020/12/c... [2] https://www.bankier.pl/wiadomosc/CD-PROJEKT-SA-Czasowe-wstrzymanie-dostepnosci-gry-Cyberpunk-2077-w-PlayStation-Store-8023177.html https://www.bankier.pl/wiadomosc/CD-PROJEKT-SA-Czasowe-wstrz... [3]https://twitter.com/XboxSupport/status/1339983452255498240 https://twitter.com/XboxSupport/status/1339983452255498240
- brundolf 6y agoWhich is weird, because my impression was that it was only truly broken on last-gen consoles (i.e. PS4, not 5), where it didn't really belong in the first place. It's buggy on all platforms, but it's the normal open-world-game level of buggy (remember when Skyrim launched?). I've been watching my girlfriend play it on PC and it's been generally fine
- tylerchilds 6y agoIt's glitchy as hell on Ps4, but I'm loving every minute of it. The jankiness really adds to the whole cyberpunk aesthetic. Anyone complaining about buying a broken ass game based on a techno dystopian future will never be punk, let alone cyber. If I could request one single upgrade though, putting user input fully onto a thread that isn't also responsible for rendering would be great.
- ReactiveJelly 6y agoI'm just confused why anyone buys day-1 games at all. What would be the point of putting user input on its own thread, though? Do you letting the UI run at 60 if the 3D graphics are janky? Otherwise there's no point collecting input faster if the game isn't going to draw it until next frame.
- tylerchilds 6y agoI don't need perfect rendering, but when I'm getting shot at, being able to crouch would be great.
- jusssi 6y ago> What would be the point of putting user input on its own thread, though? Shooting things with a console controller becomes much easier. With a high power single shot weapon, you can sweep over your target and pull the trigger at the right moment. Works great for games that accurately record your input timing regardless of whether there's a frame drawn at the right moment or not. But once you learn this technique, playing games that require a frame to process input becomes very painful. edit: Sure, it doesn't specifically need to be implemented as a thread if the controller events come with a timestamp, but my sibling comment indicates that in CP2077 the input event between frames might actually be lost.
- EugeneOZ 6y agoOnly fail from CDPR was to promise support of the old consoles. It's a mistake of managers, not developers. On PC game is an amazing masterpiece. There are few bugs but they are not critical and easy to ignore.
- krzyk 6y agoExactly, bugs that we have are similar that were e.g. in GTA V PC release or in Witcher 3 release (remember horse on a roof?).
- Agentlien 6y agoThis is absolutely monumental and very welcome. This game should not have passed certification and how it happened clearly shows to the public what has long bugged me: how much you get away with and how many, or how serious, issues you get a waiver for in cert is directly proportional to how high profile your game is. This reinforces the issues with big titles being released in a bad state.
- kriro 6y agoI've played it for 12 or so hours on my non-pro PS4. Had to restart once because the controls stopped working ("mouse cursor" just moved to the bottom of the screen/huge delay in input) and one time a hint overlay got stuck and covered 1/3 of the screen and couldn't be closed. Savegame reload fixed it (the other bug required a restart). The gameplay is fun and I don't regret buying it (physical copy). But I'm a sucker for the cyberpunk theme and Witcher 3 is probably my #1 console game of all time so maybe I'm willing to accept too much. Far from unplayable though and I don't really care for maxed out graphics so the look and feel is just fine for me.
- k32 6y agoThis matches my experience. I played it for 50 hours on PC (and I am a very lazy gamer, typically I get tired of everything in one hour), and didn't encounter any breaking bugs. Overall, it's a very enjoyable story-driven game, although "AI is more A than I". My explanation for the outrage is that in the past few years quite a few people made youtube careers bashing AAA games. Making outrage videos a lucrative business, apparently, and the new generation of wannabe game journalists jumped on the train.
- MrBuddyCasino 6y agoI don't understand why they didn't just pull the PS4 version, the game works fine on the PS4 Pro and PS5. This looks like a massive dick move to me?
- nubero 6y agoI’m constantly wondering who even cares about the bugs, seeing as this “game” has hardly anything worth to be called gameplay. Imagine having to drive a tank through narrow back alleys while being drunk. That’s what the controls feel like…
- erikbye 6y ago> That’s what the controls feel like… I do not agree with this, higly subjective, but on a PC with decent framerates the controls are fine IMO. Much better than say, Witcher 3.
- Shtirlic 6y agoWhy people don't see other POV ? Maybe, Sony forced CDPR to release ps4 version as ultimate for ps5 release. Like than "CDPR, you want to ps5 release? So release both versions together.
- jackcodes 6y agoBecause there’s no proof of that and there’s plenty of proof of CDPR releasing a heavily broken game on an almost-current-gen console.