3 ms·
A much too long article which basically says two things: HTML5 audio doesn't allow raw access to the audio data (which could be used for sample generation, maki
by akamaka 15y ago
A much too long article which basically says two things: HTML5 audio doesn't allow raw access to the audio data (which could be used for sample generation, making a spectrum analyzer, etc.), and doesn't have the fine control over timing that a game developer might hope for.
- cromwellian 15y agoI said it shorter in tweets (@cromwellian), but the Microsoft IE9 guy didn't get it, hence the rant. It turns out, many people do not understand the timing issues as you might think. The Microsoft guy seems to think you can string together serial audio using Javascript's setInterval() despite non-determinism sources from Garbage Collection, browser style recalculation/layout, and other event-loop events interfering.