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Very interesting analysis. Now I understand why the current hardware struggles so much to compute graphics that looks similar to what could be done using Unreal
by speedgoose 6y ago
Very interesting analysis. Now I understand why the current hardware struggles so much to compute graphics that looks similar to what could be done using Unreal Engine 3 years ago on smaller worlds: no light maps and probably no pre-baking at all.
- CyberDildonics 6y agoCurrent games look much better than what was ever done on the unreal 3 engine. It doesn't have much to do with smaller worlds and lightmaps are still used all the time. Look at the most recent doom and compare it to anything done with unreal 3.
- deleted 6y ago[deleted]
- IdiocyInAction 6y agoCyberpunk looks way better than anything I've ever played. Now way UE3 games could match that with baked lighting.
- didibus 6y agoI think OP meant, when run on a base PS4 or Xbox maybe?
- speedgoose 6y agoYou are right, looking back at screenshots of these old UE3 games they don't look as good as I remembered. However Cyberpunk (without raytracing) is not the most beautiful game I played. It has a few nice scenes, the one discussed in the article looks good, but you also have a lot of areas that are nothing special and have very bad performances.