4 ms·
Interesting write-up, but I feel like it would be helpful to put an image of the final render up front so the reader has a better point of reference for what th
by LordDragonfang 6y ago
Interesting write-up, but I feel like it would be helpful to put an image of the final render up front so the reader has a better point of reference for what the intended effect of all the steps is.
https://1.bp.blogspot.com/-gO2R-e5TmHs/X9umb0DXKFI/AAAAAAAACOk/1h6cMKV0PJcwb1Msz7rd_l-Z-pJoh8XgACLcBGAsYHQ/s0/Capture6.PNG=s0?imgmax=0 https://1.bp.blogspot.com/-gO2R-e5TmHs/X9umb0DXKFI/AAAAAAAAC...
- Angostura 6y agoThankyou. Was driving me mad
- iooi 6y agoIt looks like the person is floating rather than standing. I'm not an expert, but it seems like there's shadows missing.
- est31 6y agoYes the blog post explains that this is how the game works. Some lights do make shadows, but they are expensive so artists may only place a few per sceen. There seem to be none which could make him cast any. Also note how his face is all red even though that red is way further behind in the periphery.
- read_if_gay_ 6y agoIt was mentioned that RTX is off so maybe that’s why.
- arifmeticus 6y agoSeems strange that there is nothing instead. Even a round shadow blob beneath, like the games from ps2 used, would make the character look much more grounded in picture.
- fxtentacle 6y agoThat image was taken before post-processing, e.g. screen-space ambient occlusion and bloom, both of which can visually glue things together. Especially the SSAO would likely add some smooth darkness around the person's feet.
- c0de517e 6y agoIt's not about post-processing, it's that most lights do not cast shadows. So yes, there can be a bit of "floating" in certain scenes.
- deleted 6y ago[deleted]
- aspaceman 6y agoThere’s an example frame right dead center in the article. Legit have no clue what you’re talking about. This place is dumb.
- papa_bear 6y agoThe image linked is at the very end of the article, and the comment simply mentioned that it would be nice if it was at the beginning...
- c0de517e 6y agoAdded to the post, thanks for the comment.