4 ms·
ZStandard is great - I used it as a replacement for PNG for texture loading in the game engine for Weapon Hacker. Also for all game entity data - reduced asset
by QuadrupleA 6y ago
ZStandard is great - I used it as a replacement for PNG
for texture loading in the game engine for Weapon Hacker. Also for all game entity data - reduced asset loading time by about 4x, so things pretty much start instantly.
- Osiris 6y agoThat's a really cool looking game. For someone that's a web developer that's never done game development at all, do you have any recommended resources for learning?
- QuadrupleA 6y agoThanks - biggest difference from web development is the mental model, instead of responding to discrete events you're updating everything a tiny bit once per frame. There's a ton of resources out there for learning engines - Unity, Unreal, Godot, etc. I went the low-level route and built a custom engine, which was fun and taught me a lot about programming. No single resource comes to mind - requires piecing together a lot of different things.