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> hand tracking is a thing, and on its way to a user friendly input Which is about where it was last time I checked in. Most VR games require use of controller
by lwansbrough 6y ago
> hand tracking is a thing, and on its way to a user friendly input
Which is about where it was last time I checked in. Most VR games require use of controllers do they not? As long as you have cumbersome interfaces like handheld controllers or hand tracking that doesn't handle occlusion you can't maintain a suspension of disbelief. If it's not clear why controllers are a negative, you're not really getting what VR should be. I don't criticize the PS5 for having a controller because the main focus of game consoles isn't the display technology. The screen has succeeded as a timeless medium for bringing people into another world. It's less awkward and cumbersome than VR, so it's actually better at creating a virtual reality than an HMD.
> 50% more pixels, for a device where pixel density is important for usability. A 25% ($100) price drop, in a device that is now significantly cheaper than gaming consoles.
Resolution is actually one of the least important aspects of VR (unless of course, the rest of the experience is so mediocre that it's all people can focus on.) The breakthroughs in VR will come in the form of human interfacing improvements. Only once a device can truly understand your intent can it become believable. For as long as you have to hold a controller or think about how you interact with the device, VR will continue to be a gimmick. It's a UX problem as much as it is a hardware problem, but the UX will be obvious once the hardware is solved.
> "nobody is buying these things" appears to be incorrect, literally and directionally.
I guess it took the entire world sitting at home to get 3M people interested enough to buy the latest VR system. Cool. If it was actually what people wanted, everybody would be scrambling to get one. 3M says to me that it's more of the same. I feel like I've taken a time machine to 2005, being told how great the latest Palm phone is while knowing the iPhone is just around the corner. Can't you see that the technology just sucks compared to what it should be? Only once it is what it should be will it be what you want to believe it is today.
> me and my friends haven't bought one
Again, why would I buy a device I can't use?
- edmundsauto 6y agoHand tracking on the Oculus was only added last year, so perhaps your 5 year old opinion is out of date. Your experience is also not particularly insightful regarding the future of VR - your expectations appear to be for a finished, polished device, and anything short is sufficient for declaring a whole category dead. Progress isn't linear. There have been significant jumps in the past few years. Sales appear to be supply constrained. Many people have lots of joyful experiences. That said, your conclusion may be correct. Predicting the future is hard, and your subjective perspective doesn't justify the certainty with which you comment. That said, this is probably not a constructive conversation for either of us, or HN. I wish you a pleasant day.