2 ms·
Wish at least one game studio/publisher would come out and say "We are just like any other software company. We work 40 hour weeks and have a healthy work/life
by alkonaut 6y ago
Wish at least one game studio/publisher would come out and say "We are just like any other software company. We work 40 hour weeks and have a healthy work/life balance. We don't have crunch time".
As the industry grows ever larger, that has to be a good way of attracting talent.
- moritonal 6y agoIt exists. The result is a slower-paced release process and "smaller" (as in, not absurd attempts at simulations of megacities) games, but instead forcing them to rely on story-telling and strong art. See SuperGiant games and their recent enormous success with Hades. https://kotaku.com/the-secret-to-the-success-of-bastion-pyre-and-hades-1838082618 https://kotaku.com/the-secret-to-the-success-of-bastion-pyre...