4 ms·
When it came out it was a pointless and mostly buggy grind-a-thon. Some played it to 'chill out and relax' and could have argued the $/hr was a positive ratio w
by friendlybus 6y ago
When it came out it was a pointless and mostly buggy grind-a-thon. Some played it to 'chill out and relax' and could have argued the $/hr was a positive ratio when 99.95% of people did not share that experience.
I haven't played it since launch, it made for a good internet historian video!
- Kiro 6y agoAh, I misunderstood. Sorry! I agree. I played it a few hours on launch at a friend's place and it was completely underwhelming.