4 ms·
Not true of EA, at least in the United States. EA hires junior employees as non-exempt for their first couple of years. They are also in my experience among the
by SeanBoocock 6y ago
Not true of EA, at least in the United States. EA hires junior employees as non-exempt for their first couple of years. They are also in my experience among the most progressive big publishers when it comes to overtime and work/life balance. Not perfect, but certainly trying in a real way across most of its studios.
Source: Worked for, but not currently employed at, several EA studios over the last decade, including as a junior engineer paid overtime.
- Agentlien 6y agoI worked at EA for five years (2015-2019) in Sweden and during that time I heard a lot of talk about minimising overtime and new measures to prevent it. Every game new alternatives and policies would be introduced. Then, when it became clear that we couldn't deliver on what everyone always said was over scoped, all of that was thrown out the window and we went back to ordinary crunch. We did sometimes get compensated, but always in comp days, never money, and it was usually very uncertain ahead of time if and how it would work.
- gambiting 6y agoI work at Ubisoft(in the UK[0]) and overtime and crunch are heavily discouraged, to a point where as a matter of policy, we are asked to report to higher management if anyne is asked to do overtime - it just shouldn't be happening at all. I've worked on two big AAA releases in the last 6 years and my total overtime was statistically zero, I did some extra hours in the last 2 weeks leading to release, but that was mostly to watch over the server infrastructure to make sure the launch went smoothly. We've had people join from Rockstar, EA, CDPR, and one thing everyone is always surprised by is how good the work/life balance is. I'm personally in around 8am and always done by 4pm(7.5 hours a day). [0] - now, all Ubisoft studios set their own policies. Please don't extrapolate my experience in the UK to experiences in other Ubisoft studios in other countries.
- davedx 6y agoYeah the games company I used to work for has gradually improved over the years - I have one good friend who stayed the whole time, and it's gone from "mandatory unpaid weekends" to "a bit of paid overtime here and there". The key part I think is just making overtime paid, then the incentives all align much better.