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The complaints aren't about CP77 performance on Xbox Series X or PS5. They're about it's performance on non-X Xbox One and non-Pro PS4s. Which aren't just las
by tristor 6y ago
The complaints aren't about CP77 performance on Xbox Series X or PS5. They're about it's performance on non-X Xbox One and non-Pro PS4s. Which aren't just last-gen consoles, they're the lowest tier of last gen consoles. I don't think CDPR should have released the games on those platforms if they don't have their performance scaling right. I'm not defending their actions, but I think most people just have their expectations out of whack.
CP77 is the first AAA game released in a long time that was built for PC first and ported to consoles, instead of the other way around. Instead of PCs getting crappy ports hard-limited to 60fps no matter how much GPU you throw at it, and crappy control schemes, the dregs of last-gen consoles got really poor performance and visuals compared to people on PS4 Pros, Xbox One X, and the latest 2020 gen consoles. It's not acceptable, but it's also hard to imagine how you could have made people happy when they're that far underpowered from a hardware department for a game like CP77.
- jsjw7sbw 6y agoThats funny because I felt like it was a port because of the horrible control scheme. You cant move slower, so you have to tap keys to move slowly, but tapping keys does dashes, exactly the opposite what you would want. Dig around some conf files to fix it. Crouch button is c, but it doesnt work during dialogue, even if you rebind the dialogue skip button that is also c by default. Its like nobody playtested it at all on PC
- __david__ 6y agoI feel like your PC port complaints are about 5 to 10 years out of date. I can't think of a AAA game I've played on PC in the last 5 years that was locked to 60fps and had crappy controls—All the big AAA ports like Tomb Raider and Assassin's Creed have all been fine recently. And yeah, the PS4 and Xbox One are long in the tooth, but there are plenty of games that look absolutely stellar on them. I'm going to only give some PS4 examples here, since that is the one I have, but Horizon Zero Dawn, Ghost of Tsushima, Spiderman, and The Last of Us Part 2 all came out recently and look _really_ good even on a 7 year old console. And 3 of those are open world. It's definitely possible to make a base PS4/Xbox one game that looks really good, and I don't think it's out of the realm of possibility for CDPR to have taken those consoles into account from the beginning. If so, they might have had a chance of them being fine on day one. I just hope people on a PS4/Xbox One that bought the game will eventually get a patch that make it run reasonably, since apparently refunds aren't really happening.