4 ms·
Oh, come on. This level of transparency is really fascinating. What other gaming companies, or tech companies for that matter, do you remember going into the de
by jsnell 6y ago
Oh, come on. This level of transparency is really fascinating. What other gaming companies, or tech companies for that matter, do you remember going into the details of a bad launch this soon after it happened. Or really even much later.
- deleted 6y ago[deleted]
- f6v 6y agoIt doesn't seem like they address the main issues, like AI. I doubt you can treat the absence of major attributes of an open-world game, like car chases, as a bug. They're cleverly focusing on minor glitches and bugs in their talk.
- yunyu 6y agoThey explicitly addressed the AI point: So, for the first question – whether we’re focusing just on technicalities or gameplay elements; things like AI – for example. To be honest – these are the same for us, from the production standpoint AI and NPC behavior fall within the general category of bugs, so if I can give you an answer – I think it does actually include that as well.
- f6v 6y agoBut there's a big difference between bugs in AI and no driving or pursuit AI at all. That's why people aren't satisfied with their statement, they're trying to blur the line between bug and non-existent feature.
- unpopularopp 6y agoSquare Enix with FFXIV 1.0 They took full responsibility. Suspended the subscripton for months. People who subbed for at least 3 months before the shutdown got permanent discounted subscription in the new version. They changed the whole upper management of the division responsible of the game. And much more. Honestly there are 2 games that had a remarkable turn around from a total disaster launch: FFXIV 1.0 and No Man's Sky. Not sure Cyberpunk can do it too.