4 ms·
Can definitely concur with this; decoding on each compatible phone for gearvr was a nightmare, not to mention that decoding to a buffer instead of a texture sur
by soylentgraham 6y ago
Can definitely concur with this; decoding on each compatible phone for gearvr was a nightmare, not to mention that decoding to a buffer instead of a texture surface was noticably faster. My code still has enums of magic numbers for S5's and note3 weird yuv formats