3 ms·
this is a strange request, but could you make the cube translucent? I'd really like to see an internal cord/line between the 'solved' position (where it should
by iforgottherest 6y ago
this is a strange request, but could you make the cube translucent? I'd really like to see an internal cord/line between the 'solved' position (where it should be) of each color square to its place in the scrambled position (where it actually is) in order to get an idea of how "tangled up" a position is. Who knows, it might even help with solving strategies!
the solving animation is too fast (which can also be a good thing but not always) ... maybe add a slider.
also depending on your idea of fun, this allows for making a rubik's cube of rubiks cubes :^)
- gregfjohnson 6y agoI see two problems with the solving animation - it is fast, and also you can't tell what the intermediate goals are. To your point about giving visual hints - I've toyed with the idea of highlighting the cubie that is being moved and the position it is being moved to. (One problem with this is when you are trying to re-orient a cubie that is already in its correct position.) Also, perhaps add pauses to delineate sub-goals. I think the best thing to do would be your slider suggestion, perhaps with markers along the slider indicating waypoints toward the solution. And, of course, make the slider bi-directional so that users can go forward and backward. As far as slider - I'm debating whether to use an HTML native slider, or create a cool custom 3D one using THREE.
- iforgottherest 6y agoI originally meant a slider to control speed but I also like the waypoints idea (a slider in cube state history) . I'm still curious about the internal lines idea. But I don't understand the Rubik's cube enough. If you label all blue squares as {1,2,3,4,5,6,7,8,9} is their solution configuration unique?