3 ms·
And yet most non-games graphics workloads in industry were CPU rendered until 2010ish, I think. The draw of defaults is extremely strong.
by Veedrac 6y ago
And yet most non-games graphics workloads in industry were CPU rendered until 2010ish, I think. The draw of defaults is extremely strong.
- cpgxiii 6y agoNo. Back to the very first graphical workstations, people have people putting dedicated processors in computers for graphics (ex Apollo Computer using the TMS320 DSP for graphics math). The entire reason for legacy decisions in OpenGL is from non-gaming users, namely CAD vendors, who have been doing this for a long time.
- Veedrac 6y agoThe context is very different if you're talking about the early 1980s. I recognize (and have said before in this thread) that my arguments about lock-in don't apply to then.