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That's the problem with the platforms Apple runs, look at how the software on the iPhone is. Quake? gcc? anything that isn't either shovelware or an ad? Nope!
by swiley 6y ago
That's the problem with the platforms Apple runs, look at how the software on the iPhone is. Quake? gcc? anything that isn't either shovelware or an ad? Nope!
- m463 6y agoIt's just that the app store was created to sell phones. As software is a complement to hardware, that means to sell phones they had to commoditize the software. Thing is, it worked too well. Before the app store, software could cost 39.99 and people were fine with it. But n a very short time the price an app quickly became 99 cents, and then free. Years later we're seeing the result of all this. To be paid for software development apps must either sell data or use psychological tricks such as making gaming tedious unless you pay.