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I'm very curious about the development of WinNova and it's unique windows resource format, Rez. My understanding is that it went through two porting companies i
by EamonnMR 6y ago
I'm very curious about the development of WinNova and it's unique windows resource format, Rez. My understanding is that it went through two porting companies is that true? And any idea which one developed Rez? Was it a standard tool for porting mac games, or something that was developed just for Nova?
- TomAnthony 6y agoHey! My memory of this is imperfect and I joined as the project was already underway, but I believe there were two companies, yes. The main POC at the second company that got the project completed was Rebecca Heineman [1] from Contraband Entertainment; my job was facilitating comms and help manage and organise the beta testing. I also built the installer. I _believe_ that yes, Rez was created specifically for this. All EV modders know that the resource fork part of files was a critical part of how EV data files, and all mods, worked. There was a huge dependency there, and so I think the decision was made to create Rez to fill that gap. However, that is the extent of my knowledge. [1] https://en.wikipedia.org/wiki/Rebecca_Heineman https://en.wikipedia.org/wiki/Rebecca_Heineman
- EamonnMR 6y agoThanks for the reply! Cool to know for sure that someone so illustrious worked on Nova!