3 ms·
> unfairly increase the difficulty of multiplayer mode online matches in order to encourage players to spend real-world money to boost their chances of winning
by Bootvis 6y ago
> unfairly increase the difficulty of multiplayer mode online matches in order to encourage players to spend real-world money to boost their chances of winning
I admit it's a big leap and this technology seems like a good idea to an extend but it doesn't reward getting good at the game as much. As mentioned elsewhere, Elo-type matching is an alternative but does have the disadvantage you never get to beat down on noobs.
Some gamers indeed hypothesize that the earning of more money is indeed through better engagement based on artificially balancing games:
> "EA Wants to Get Rid of Fair Matchmaking to Focus on Player Spending & Engagement"