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> GeForce now has over 2000 games available to stream - do they actually expect Nvidia to submit 2000 apps? From a dev-infra POV that’s obviously largely imprac
by JimDabell 6y ago
> GeForce now has over 2000 games available to stream - do they actually expect Nvidia to submit 2000 apps? From a dev-infra POV that’s obviously largely impractical.
This isn’t impractical – it’s entirely possible to set up a build / deploy pipeline to the App Store for mass submission of applications. It’s annoying in places, but Apple are slowly getting better at providing APIs to make this easier, and there are third-party tools like Fastlane which also help.
> Would Apple even allow that?
If they were all instances of a single white-labelled streaming application, Apple would probably require the games to be published using developer accounts belonging to the rights holders for the games instead of publishing everything through an Nvidia account. This is an established requirement in those circumstances. It depends upon how they view the ownership of what is being published. Again, setting up a pipeline for this is annoying but doable.
- saagarjha 6y agoGuess who makes it hard to submit many templated apps in an automated fashion? You guessed it, it's Apple.
- zepto 6y agoGiven that they claim to individually review each app within a short timeframe, a bulk upload would make it impractical for them to provide this service.
- m45t3r 6y ago> Given that they claim to individually review each app within a short timeframe, a bulk upload would make it impractical for them to provide this service. And they do a super good job at reviewing apps, right? /s
- zepto 6y agoI knew someone would make this comment, but sarcasm aside, you don’t seem to be disagreeing.
- m45t3r 6y agoI am not agreeing with you, sorry. If they made good reviews, impartial reviews I could agree with you, but the way they do it nowadays could mostly be automatized (or at least do in a bulk, this is essentially what they do anyway in terms of quality).
- saagarjha 6y agoThen they shouldn’t require it by creating stupid rules that require submitting hundreds of largely identifiable apps.
- madeofpalk 6y agoSo now you need a build farm of Macs to submit 2000 updates to <= 2000 developers accounts every time the host streaming app needs to be updated? This is impractical, considering the alternative.
- JimDabell 6y agoIt takes a few minutes to inject a config into a build and re-sign it, plus it’s easily parallel. This is not impractical. Annoying, yes.
- zepto 6y agoObviously it’s possible to build a pipeline for mass submission of apps. However it’s not so obvious how Apple would manage the review process with the sudden changes in volume this would produce.
- JimDabell 6y agoThere are two million applications on the App Store. An extra few thousand wouldn’t be such a big change in volume that Apple would be unable to cope.
- zepto 6y agoThe absolute number of apps isn’t the issue. It’s the rate at which new ones are added that matters. Many of those apps are old and simple. 2000 new games at once would be a significant volume change.