3 ms·
The problem is cost of support, including hard to quantize things like reputation. It's one thing to do it like idSoftware used to, with silent releases done b
by p_l 6y ago
The problem is cost of support, including hard to quantize things like reputation.
It's one thing to do it like idSoftware used to, with silent releases done by one guy that were accepted as unofficial and you'd buy the windows release to get the missing files, and another to make a proper purchase of a game for linux with all kinds of expectations about it actually working.