3 ms·
This should come as no surprise to anyone, really. 10 years ago we had similar issues with 2d graphics. For example, rendering huge fonts could cause the X dis
by 0x0 16y ago
This should come as no surprise to anyone, really.
10 years ago we had similar issues with 2d graphics. For example, rendering huge fonts could cause the X display server to crash: http://xforce.iss.net/xforce/xfdb/9313 http://xforce.iss.net/xforce/xfdb/9313
With WebGL, the attack surface is many times larger. I'm sure we'll see plenty of exploits leveraging vulnerabilities in the display subsystem.