3 ms·
Nice resource. While not strictly 2D, it brings to mind this GDC talk [1,2] from Arc System Works showing the lengths they went to achieve a high-res hand-drawn
by flobosg 6y ago
Nice resource. While not strictly 2D, it brings to mind this GDC talk [1,2] from Arc System Works showing the lengths they went to achieve a high-res hand-drawn look while developing Guilty Gear Xrd.
[1]: https://www.youtube.com/watch?v=yhGjCzxJV3E https://www.youtube.com/watch?v=yhGjCzxJV3E
[2]: http://www.ggxrd.com/Motomura_Junya_GuiltyGearXrd.pdf http://www.ggxrd.com/Motomura_Junya_GuiltyGearXrd.pdf