4 ms·
So what you are saying is that because the job of the backend dev isn't as interesting as game dev,they are paid more? I very much doubt that's the reason.
by cosmodisk 6y ago
So what you are saying is that because the job of the backend dev isn't as interesting as game dev,they are paid more? I very much doubt that's the reason.
- Aerroon 6y agoNo, it's the other way around. Gamedevs make less, because there are so many people that want to work as gamedevs.
- WorldMaker 6y agoWhile I absolutely disagree with the above comment that "bog standard" backend devs have less skills than game devs [0], the call to "passion" does tend to deflate salaries and inflate working hours (at very real costs of work/life balance and burnout/early "retirement") in games. (It's among many reasons game developers pretty much need to unionize to avoid mistreatment from management, because "passion" is always going to be a weakness in negotiation.) [0] The call to "passion" tends to work the other direction too in that game developers are overwhelmingly young, fresh out of school, and the turnover ratio in the industry implies a huge turnover of skills and experience over time as well as consequent losses to institutional memory. There aren't a lot of safe spaces in games to build skills and game companies have fewer incentives to retain skilled workers than a lot of the, for instance, "dark matter" enterprise uses of backend developers where the backend developer becomes an institutional knowledge bottleneck.