3 ms·
> need a certain FPS to be called playable What FPS exactly? Isn’t that very subjective? Some people might be happy with 15fps, others would want 60fps. I like
by thih9 6y ago
> need a certain FPS to be called playable
What FPS exactly? Isn’t that very subjective? Some people might be happy with 15fps, others would want 60fps. I like the approach in this dataset because the reader can decide for themselves.
- tpetry 6y agoYou are absolutely right! And with gammers setting more and more enthusiastic levels (e.g. 120fps) is a problem. But the bare minimum should be fps like a movie, so 24fps or 30fps. This will not be perfect, but any animation may look a little bit smoother than 15fps
- gameswithgo 6y agoit is subjective but nobody is happy with a first person 3d game at 15fps
- bovermyer 6y agoHere's an interesting link on this subject: https://www.filmindependent.org/blog/hacking-film-24-frames-per-second/ https://www.filmindependent.org/blog/hacking-film-24-frames-...
- Wowfunhappy 6y agoIdeally it should depend on the type of game (turn based games can be fine at 15 fps, a fighting game could be legitimately difficult to play at anything less than 60), but if you need a common baseline, 30 fps seems reasonable. 10 fps probably isn't.