4 ms·
Same here. That game was amazing.
by dguaraglia 6y ago
Same here. That game was amazing.
- ansible 6y agoIt had a decent physics engine for the time, which I appreciated. They talked about the basics of flight, energy management, maneuvers, and more. Chuck would yell out "Check Six!" when an enemy was coming up behind you.
- dguaraglia 6y agoOne of my favorite memories about that game was having to reverse engineer their anti-copying system. Growing up in Latin America getting legit games wasn't really a thing (both because of cost, but also availability), so I remember getting a copy of that game from a friend, who had copied it from a friend, etc. I don't know if you recall, but the system worked by asking you a random question from the user manual ('what is the altitude ceiling for the MIG-15?', 'what is the maximum speed for the B-29 bomber?', etc.) My friend knew only one of the answers, which he wrote on a piece of paper for me. To start the game, I'd have to restart it a bunch of times until it asked me that specific question. Of course, that sucked so every time it'd ask a question we started taking notes and finding the answer from the awesome in-game plane database next time I got it to run... within a couple days we had transcribed most of the answers. It was my first encounter with such a security system and got me really interested in reverse engineering, which got me interested in understanding how programs worked... which ended in me being here 30 years later :)