4 ms·
> There's no supported way to use DirectX (or Direct 2D or DXGI or ...) from .NET Wow, they’re still treating .NET as a second class citizen?? That’s one of th
by Razengan 6y ago
> There's no supported way to use DirectX (or Direct 2D or DXGI or ...) from .NET
Wow, they’re still treating .NET as a second class citizen?? That’s one of the biggest reasons I jumped off the MS boat.
At least Apple is going all-in on Swift and actually using their latest tech in core parts of their OSes (unlike MS and things like WPF etc.)
- tinus_hn 6y agoWell you can’t expect Microsoft to rewrite all their software in the framework of the week, right?
- silon42 6y agoThat would be stupid. /s? They could have an official .NET wrapper for DirectX, but then it's not "direct" :) anymore. Of course then the next question is whether it works on Mac/Linux/... in dotnet.core which is in conflict with their inner lockin tendency