3 ms·
It wouldn't be the first time, there's a bunch of games on Stadia that have no public Linux build or Vulkan support in their Windows build Maybe Google are lic
by jsheard 6y ago
It wouldn't be the first time, there's a bunch of games on Stadia that have no public Linux build or Vulkan support in their Windows build
Maybe Google are licensing a proprietary DX->VK wrapper for Stadia developers to use, so they can't release it elsewhere?
- Arelius 6y agoSometimes your Stadia build is done by another company, or is using some obscure Stadia_VK extension, or your renderer is statically linked, so you'd have to do another build to switch to VK. Whatever it is, it's probably just enough work, and DX11/DX12 works better enough anyways that there just isn't enough incentive to spend the effort to get your VK backend running on Windows.
- skohan 6y ago> DX11/DX12 works better enough anyways DX isn't performing better than Vulkan, is it? The performance of Vulkan titles has been almost absurdly good.
- fabianhjr 6y ago> Maybe Google are licensing a proprietary DX->VK wrapper for Stadia developers to use, so they can't release it elsewhere? If they are using a wrapper it is probably just dxvk with extra stadia specific patches. ( https://github.com/doitsujin/dxvk https://github.com/doitsujin/dxvk )
- account42 6y agoDXVK is for DirectX 11 and earlier, not for DirectX 12