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None seem to work on Safari 14.0.01 :/ Not sure if I need to enable anything for WebGL. On vanilla Chrome 87, I get "Unable to initialize the shader program:
by nlh 6y ago
None seem to work on Safari 14.0.01 :/ Not sure if I need to enable anything for WebGL.
On vanilla Chrome 87, I get "Unable to initialize the shader program: Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS(256)" for most of them.
But a few work (swyrlyx.html) and are super cool! Nicely done.
- modeless 6y agoSafari does not support WebGL 2 by default. But Safari Technology Preview does.
- tbdr 6y agoon Safari/macOS you can enable Develop | Experimental Features | WebGL 2.0
- hut0 6y agoIt's a pity that Safari is a little slow to implement WebGL2. Your message on chrome though sounds like a legit bug, since normally, Exophysics reduces the number of particles to match the hardware/browser capabilities, and here they're exceeded. Will investigate.
- user-the-name 6y agoSafari 14 has WebGL 2, it just has to be turned on in the Develop menu first.