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These attempts at procedurally generated music remind me a bit of twelve-tone technique (https://en.wikipedia.org/wiki/Twelve-tone_technique https://en.wikipedi
by chihuahua 6y ago
These attempts at procedurally generated music remind me a bit of twelve-tone technique (https://en.wikipedia.org/wiki/Twelve-tone_technique https://en.wikipedia.org/wiki/Twelve-tone_technique) where Schoenberg and other composers came up with new rules for writing music. The resulting twelve-tone music sounds awful (to me), worse than the procedurally-generated examples from the article.
- rectang 6y agoThe twelve-tone technique is like a Gaussian blur for melody. It generates a melody which is all-but-impossible for a listener to focus on actively. That can be useful in certain scoring contexts where you want the music to be background while dramatic on-screen elements occupy the foreground. That's a pretty limited use case, though... which is basically my point. In most circumstances, the twelve-tone technique doesn't produce results many people find compelling.