4 ms·
Memory Pool System by Ravenbrook
- whateveracct 6y agoWhat domains would this library best fit for? Or is it too general? Would it have value in a game engine?
- p_l 6y agoYes, it would have value in a game engine once you hit the point of having bigger memory management needs. Has a bunch of customised allocators for different kind of data that you can use to enable good performance patterns in your code.
- rurban 6y agoVery general, very good, but very intrusive. I would use it for a new language VM, like a lisp. But putting it on top of an existing large library is probably overkill. Much better than the simple BoehmGC though. This is the real, fast, generational, copying GC. Probably better than the best Java GC's.